Like i said, deathclaws now get blocked on the return from the dead end on the 1st floor. Each 'next' room has 2 or more dwellers, and i micro the best of the best to follow enemies into those rooms to fill them. The enemies are forced to back track multiple times into the same skilled groups as they move through the 1st floor then the 2nd floor. No damage, no work stopages.The diner on the 2nd floor is more of a 'waiting room' than a resource facility. Since none of these room are critical to resource production or whatever. Enemies are forced to come back to use the 1st elevator shaft.īefore regardless of how deep enemies pushed down into the 2nd floor, nothing bad happens to my vault. The first & second floors do NOT have elevators at the end. Even death claws now die on the first floor, no longer do any enmies even make it to the 2nd floor. But it does take micro-managing, i love hands on to combat situations. Its nasty, direct, and no bad stuff happens to your base as you fight. ^^īest rooms to put near entrace? for conviently dealing with attacks I like my design the most so far. Not to mention, there is another power plant 3 floors below the first one. You make it sound like they're invincible. I keep my Vault at 59 until I level up and get sweet weapons/armors for my defense.ĭeathclaws are not that bad once you prepare for them. You'd think the "best layout" would be mole rat secure, but I guess not. In your screenshot, there are 8 visible rooms on the left touching the dirt. Gonna repost since I f'd up the formatting stuff. You will experience many incidents due to power outage. First they're gonna kill your guys at the power plant, then the power goes down, and your vault is pretty much ****ed. If anything gets through the entrance (once in 10 attacks) it will 100% die in the Power Plant. and they all run into the medbay where they all die. The one closer to the entrance is only used by ghouls. Originally posted by Keba:Calling it the "best layout" without having elevators on both dirt sides is a bit weird, don't you think? :PAre you blind or something? There are two elevators on both sides.
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